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| subject: | direct video access |
MS> I've tried your code with CSET++ 2.1 GA, CTC11, CTM9,
MS> CTU3. WARP GA + FP5, Toolkit 3.0 GA.
MS> SVGA 2MB Videocard.
MS> The program draws some circle, i can see them for
MS> about 0.1 sec and then traps.
Did you see this comment in the code:
// before this function will work with a 32 bit compiler, you must
// fix bsesub.h:
#if 0
typedef struct _VIOCOLORREG /* viocreg */
{
USHORT cb;
USHORT type;
USHORT firstcolorreg;
USHORT numcolorregs;
//PCH colorregaddr;
PUCHAR16 colorregaddr; /*PLF Sun 94-02-13 16:01:29*/
} VIOCOLORREG;
typedef VIOCOLORREG *PVIOCOLORREG;
#endif
This is not the only Vio error in the 32bit toolkit (any version).
--- Maximus/2 2.02p1
* Origin: Sol 3/Toronto (905)858-8488 (1:259/414)SEEN-BY: 105/42 620/243 711/401 409 410 413 430 807 808 809 934 955 712/407 SEEN-BY: 712/515 628 704 713/888 800/1 7877/2809 @PATH: 259/414 400 99 250/702 3615/50 396/1 270/101 105/103 42 712/515 @PATH: 711/808 809 934 |
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