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echo: locuser
to: Brenton Vettoretti
from: Bob Lawrence
date: 1995-03-05 08:06:08
subject: WARNING - Definitely off!

BV> :) I've got a Z-Modem DLL and a few other things now so I'm
 BV> almost ready to write a proper Windoze Point system. All I need
 BV> now is the time :(

 BV> Oh! Did I mention that I also have a full-blown text editor ?

  Bloody hell. That's convenient.

 BL> I'll end up rewriting the whole thing - it's the way I am!

 BV> It's a problem. I'd probably do the same. Use your original as
 BV> a basis but basically rewrite it.

  Yair... I did it in two parts: rep2pkt and then pkt2qwk and now I've
come back to rep2pkt and I'm already rewriting it! It's interesting
that I'm improving, though. I did rep2pkt first, and now I look at it
and say, how clumsy!

 BL> The only bit missing is the MKS$ converter for the ndx files.
 BL> VB/DOS has the function on tap. I've written some code for
 BL> that, but it needs to be done in ASM because it's a bit slow
 BL> and it gets used a lot. I might make that my first foray into
 BL> the weird and wonderful world of TASM.

 BV> You could always tell Frank it is a new Keno algorithm :)

  ROFL! It might just work... but he's pretty smart.

  Every time I see Frank's work, I'm tempted to rush out and buy
Pascali but the $400 keeps stopping me. Actually, VB is pretty slick.
I haven't looked at using DLLs yet, but I suspect that this will let
it do any bloody thing at all, if I ever get around to it.

 BL> Is there another way to wait without being in a loop?

 BV> Yes. In Windows they are called call-backs. In DOS it is called
 BV> hooking an Interrupt. It's a little involved and I don't really
 BV> have the time to explain it properly so I won't even try.

  That's okay. There are some Basic comms program with source. I'll
work it out eventually.

 BV> Sorry. Perhaps someone else may have more time. Try Rod.

  You bastard! My Corgi knows more about programming than Rod, and 
she's not very helpful either... but she's more polite. 

Regards,
Bob
___ Blue Wave/QWK v2.12
@EOT:

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