TIP: Click on subject to list as thread! ANSI
echo: os2prog
to: Kevin Ring
from: Peter Fitzsimmons
date: 1995-05-17 15:51:54
subject: ASM in OS/2

KR> :)  I'm currently working on DOS based game in 100%
 KR> ASM, using DPMI Protected Mode.  How difficult will it
 KR> be to port this to OS/2?  (not considering any PM or

Not knowing anything about the code,  I would hazard a guess that you would
want to "rewrite for OS/2",  not "port to OS/2".

Parts of the code may be salvageable unchanged if:

        - They don't call any DOS or BIOS (or any other INT) services

        - They don't manipulate (load/save/push) segment registers
          (If you want to port the code to 16bit OS/2,  some of your
           existing segment register manip's may still work)

You will probably agree that this excludes at leat 90% of DOS *.asm code
out there -- that's why I predict a rewrite rather than a port.


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