| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Data space |
On in a message to All, Joe Kelch wrote: JK> I'm working on a baseball stats program using Borland C++ for JK> OS/2. I ran into a problem with stack overflow on an array of JK> ten teams containing 100 PLAYER objects composed of 60 HITTERS JK> and 40 PITCHERS. Using just one team allows the program to JK> compile just fine, so I'm assuming I'm running out of data JK> space. JK> I thought OS/2 kind of ended that problem. The problem is no longer with the OS, it's with your compiler. Other compilers don't have the problem. JK> How can I allocate more space for data? I solved the problem by dumping Borland. Ed Blackman ... Reality is a crutch for people who cannot face up to quantum physics. --- Blue Wave/Max v2.12 OS/2 [NR]* Origin: The Federal Post -{*}- Spring-Lake, NC (1:3634/2) SEEN-BY: 105/42 620/243 711/401 409 410 413 430 807 808 809 934 955 712/407 SEEN-BY: 712/515 628 704 713/888 800/1 7877/2809 @PATH: 3634/2 38 3615/50 396/1 270/101 105/103 42 712/515 711/808 809 934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.