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| subject: | decompiling scripts |
Does anybody know if there's a way to decompile TM scripts? I've got a bunch that I found on the net for Tradewars and I wanna see how they were written so I can modify and make more. * RM 1.3 * Eval Day 33 * RoboMail -- The next generation QWK compatible ead --- GEcho 1.20/Pro ---------------* Origin: Guilde of High Sorcery (619)575-8249 San Diego, CA (1:202/1100) |
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