> Do a 4-way then... I'd still love to see it! And however it might
> pain you, preferably it would be just a straight deathmatch (sorry, no
> stacking players), since we'd all of course love to see just how well
JS> The guys are too busy to take the time out to do this.
JS> Might happen for full
JS> version; who knows?
It would be great. Ideally, you would include it as one of the built-in
demos - nothing's more action-packed then watching some of the best 3D game
players slug it out.
Speaking of which, any plans for multiplayer-only maps? I'm sure you could
develop a team-play/capture-the-flag level with guard towers and such.
> By the way, an interesting point; maps made with Build 1.4 will
> still work with the older version, just so long as you don't use any
> Pak-specific textures, sprites or sounds.
JS> Yeah, we know that. We also said that at the time of v1.4's release.
Always one step ahead... I thought that might be the case!
Speaking of which (part II), are you hoping to get a D3D-to-SW level
converter on to the CD? I can imagine a few of my levels done Shadow Warrior
style.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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