> startle more than once. :-) Speaking of WangBangs, you and the 3D
> Realms crew ought to record a big, 8-player game; teams or not,
JS> Well, we couldn't do that until registered ships,
JS> because you can only play
JS> with 4.
Do a 4-way then... I'd still love to see it! And however it might pain
you, preferably it would be just a straight deathmatch (sorry, no stacking
players), since we'd all of course love to see just how well you people play.
A team play game would be interesting (programmers vs. tech support?).
JS> We did do that for Duke. There was a 4 player demo
JS> going around where we got
JS> silly, and had three Dukes standing on top of each
JS> other, and had all 4 doing a
JS> can-can in front of a camera.. It was very silly. Send me E-Mail at
JS> joe.siegler@apogee1.com and ask me for it. It was done
JS> for v1.3d, I'm not sure
JS> if it will work right with v1.4 or v1.5, though.
As soon as I actually have home Internet access (most of my access is via
my dad's T1 at the office), I'll let you know.
It ought to work well with the Pak. Demos I've recorded before still work
with the newer version.
By the way, an interesting point; maps made with Build 1.4 will still work
with the older version, just so long as you don't use any Pak-specific
textures, sprites or sounds.
> play. And an interesting question: what CDs have you listened to while
> playing Shadow Warrior? Personally, I've found that the soundtrack
> for Quake, of everything, works wonders... particularly for nighttime!
JS> I don't. I listen to the game music.
That's boring though, however good the built-in music is. I tend to listen
to whatever complements my mood, like hard rock vs. ambient music.
--- Maximus 3.01
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