Rodrigo Cesar Banhara wrote in a message to Jack Stein:
JS> Are you talking about FC/2 here?
RCB> Yeah. :)
JS> Again, I want to control exactly
JS> what the OBJECTID name is for the object I'm creating. Not the title
JS> name of the icon, the objectid name.
RCB> Forget my other msg then. :-)
RCB> But... What the purpose of an exact object id?
RCB> It is good for which situations?
An ObjectID is required for manipulating the object with CREXX. If you use
tools such as my GetSet command script that I can use to search, create, open,
delete, create back up scripts and so on for objects, it's required that the
object has an objectid, and it's nice to be able to control the name of the
objectid when you create the thing. When you use templates to create an
object, or copy an object, you don't even get an object ID, let alone control
it's name.
There are a number of tools that require an objectid, for example, I have a
script that periodically scans my system to determine if the BBS is active or
not, and restarts it if it crashed, and scripts that shut it down before
opening an internet session, then waits until the internet session ends then
automatically loads the BBS. ObjectID's are an intregal part of all this, and
they are a good way to open DOS sessions with all the settings that the object
requires when you can't be there to click on an icon.
Jack
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