PC> I've got it compiled under BCOS2 C++ v2.0, tried a local transfer on my
PC> machine between COM1 and COM4 and it works fine. Hogs the CPU a bit at
PC> 95%... :-) (with only one copy of itself running, with two copies its at
PC> 100%)
PC> I will see if I can buffer it up as you mentioned in read.me. That
PC> shouldn't be too hard, I hope.
It will be difficult to do it from the comms routines side of
things, because you need to do some multithreading and semaphoring
in order to get the same sort of performance that you can get out
of DOS. It would be easier to change sz so that it sends a whole
block. BFN. Paul.
@EOT:
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* Origin: X (3:711/934.9)
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