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echo: doorgames
to: Marc Lewis
from: Scott Brown
date: 2011-04-02 12:37:38
subject: Re: re [2]: Doors

ML> Some doors on fast machines can be problematic... You have to
"slow down" 
ML> machine (virtually) for them to work at all.  On my system (OS/2 [ECS2ga] 
ML> machine is a 2.6GHz machine.  I have to utilise
"slowdown.com" in the VDM 
ML> runs whichever door is problematic, including my mail editor.  Here's a sa
ML> of the command line to start the editor:

I use TAME on my system to slow things down.

SB> I'm running Win XP on a old PII computer and have no problems. I've
SB> got lot's  of old DOS games working on my board.
ML> SB>
SB> My OS is Win XP sp3.
ML> 
ML> Scott: Are you able to pass a "hot" comm port with XP so
that a door won't
ML> think you've just had a dropped carrier?

I can only do doors that have fossil support. I could not get some doors to 
work that had to have a com port, it's been awhile since I tried, so I can't 
remember any specific door that I couldn't get to work.

Scott....

... That which does not kill us took its ball and went home.

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