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| subject: | What is DirectToSOM C++ ? |
Replying to a message of Jonathan de Boyne Pollard to Andreas Kaiser: JdBP>>> What is DirectToSOM C++ ? AK>> Please note that DTS was dropped from the SOM 3.0 release JdBP> Not possible, for the very simple reason that DTS C++ is a function JdBP> of the C++ compiler, not the SOM libraries. The C++ compiler JdBP> hasn't changed. If you stick to C++ and use nothing but C++ you may be correct (however - I dont't remember - doesn't DTS need at least som.hh?). However if you want to use some of the SOM frameworks, DSOM or want to interface to some other plain SOM based implementation you need a DTS emitter who translates IDL to the DTS *.hh include files. Such an emitter does _not_ ship with SOM 3.0. Quoted from SOM 3.0 README: "SOMobjects 3.0 does not support Direct-To-SOM. The following notes are provided to assist users who created DTS C++ code using support provided by earlier releases, and who now want to migrate this DTS C++ code to C or native mode C++ code that uses the C or native mode C++ bindings provided by the SOMobjects 3.0 product." The notes more or less say "rewrite DTS code to use plain native C++ bindings". JdBP> I haven't heard screams and shouts JdBP> about Workplace Shell refusing to run when people install SOM 3.0, JdBP> so I assume that that is _not_ the case. The only place were I have a problem with 3.0 is VisualAge Smalltalk showing a trap popup late in the exit phase. However there _are_ differences in representation. The enum data type size is different, for example. DSOM 3.0 is not interoperable with DSOM 2.1. And more of this kind. JdBP> If it's something as simple as the DTS C++ headers in the new SOM JdBP> libraries being wrong, or unavailable, this is not news. There aren't any. Neither *.hh includes, not an emitter to produce them. Nor another source for a supposedly "working" DTS (as it has been with the 2.1 and the 3.0 beta). BTW: SOM 3.0 is available for free, downloadable at IBM WWW. Check yourself. AK>> Corba comes a lot closer to the language AK>> principles of C++ wrt. memory management of strings and sequences, AK>> naming and exception handling. JdBP> Than DirectToSOM C++, or than the SOM C++ language bindings (_not_ JdBP> the same thing by a long stretch) ? Doesn't matter. The sequence and string data types are the same for DTS and for SOM C++. They simple do not support constructor/destructor mechanisms, beeing just simple C structs or char pointers. The SOM exception handling is not mapped to C++ exception handling. In Corba 2.0 C++ bindings, strings and sequences map to C++ classes with a (partially) reasonable memory management and Corba exceptions map to C++ exceptions, not just to a second return code. Unless however you completely forget about SOM and IDL and just use the calling convention and linkage mechanisms of DTS to glue your classes together. You are free to do this, however such code voids DSOM and other language interfaces. I wouldn't call this SOM, it may be viewed as just another way your C++ compilers handles virtual function calls. Bye, Andreas! --- FleetStreet 1.18 NR* Origin: Andreas.Kaiser{at}stuttgart.netsurf.de (2:246/8506.9) SEEN-BY: 50/99 54/99 270/101 620/243 625/160 711/401 413 430 934 712/311 407 SEEN-BY: 712/505 506 517 623 624 704 713/317 800/1 @PATH: 246/2400 50 2461/5 396/1 270/101 712/624 711/934 |
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