TIP: Click on subject to list as thread! ANSI
echo: apogee
to: MIKE HEGARTY
from: JONATHAN FINGAS
date: 1997-05-26 20:26:00
subject: Duke 3D in Win95

 MH>  Howdy,
 MH>    I just recently started using Win95. Now I know that Apogee says
 MH>  that Duke was not designed to run under Win95, but it works (sort
 MH>  of). I am only getting between 7-10 frames/sec on my P-100. If I use
 MH>  a boot disk & run in DOS, I get in the 20's if I remember right.
 MH>    Does anyone have any suggestions for getting Duke to run faster
 MH>  under Win95? Just rebooting to DOS does not work because of the bug
 MH>  in OSR2 that dumps everything back into conventional memory when
 MH>  doing so. Does not leave anywhere enough memory to run Duke.
  Two suggestions: 1) don't run it in Win 95 if you can (it can crash under 
some circumstances), and 2) if you must play it there, have 32 MB of RAM or 
so.  Don't forget, Win 95 needs some "overhead" to be able to keep itself in 
good condition; so it actually robs you of some of that needed memory.  32 MB 
will leave you plenty of breathing space.  I have 32 MB on both machines, and 
I haven't seen much of a difference between running in Windows and DOS.
--- Maximus 3.01
---------------
* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

SOURCE: echomail via exec-pc

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.