TIP: Click on subject to list as thread! ANSI
echo: os2prog
to: Mike Bilow
from: Russell Coker
date: 1995-10-05 21:57:04
subject: Threads ? How Many Can

RC>    I find it difficult to conceive of a good reason for
 RC> having more than 1 thread for calculations related to moving
 RC> characters etc in a game. 

 MB> It depends on the application.  One thread per I/O 
 MB> device is also a reasonable way of divvying up the 
 MB> work, and I have often created five or six threads to 
 MB> cope with a similar number of I/O devices.  I still 
 MB> like the rather subtle briliance of Peter Fitzsimmons' 
 MB> rule that "the job of a thread is to do nothing very 
 MB> well."

   I agree totally, with the exception of situations where you have to wait
on hundreds of IO devices - a typical system configuration can't make more
than 200 threads available to an application...  But for calculations
there's no need for multiple threads.

 RC>  X MR/2 2.0 NR X Ever wonder what Wonder Woman wonders about? 

 MB> Superman?

   I thought she was a lesbien.  ;-)


   cya


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