JS>> I take it you know what the cheat code for "double pistol" was,
JS>> don't you?
> Er...no. Not that it really matters, because ROTT is no
> longer on my machine (I have to make room for those 50 MB+ monster
> games, you know).
JS> The cheat code for double pistols in ROTT was JOHNWOO,
JS> or something like that.
I should've caught on to that.
Offhand, I have a suggestion for future games. Looking at most of
the 3D action games on the market, I noticed that just about all of them use
fantasy weapons - nailguns, freezethrowers, etc.. Too little use real-life
weaponry, in my opinion. M16's are great rifles, but we never see them. And
hand grenades? I defy you to name one game with hand grenades (Quake's
grenade launcher doesn't count). Come to think of it, too few games are set
in the modern day, period.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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