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echo: apogee
to: EMANUEL MUNTEAN
from: DAVID REHM
date: 1996-06-03 19:21:00
subject: Apogee

On , Emanuel Muntean wrote to Josh Warren :
EM>  JW> from a good source, along with PR.
EM>  JW>    "JR:...With Quake, we're going to move the design 
EM>  JW> along further. The 3D engine has gotten to the point 
EM>  JW> where it's going to be almost as fun to experience the 
EM>  JW> environment as it is to actually play the game. You 
EM>  JW> should be walking around in Quake just in awe, looking 
EM>  JW> around and going, "This looks awesome!"
EM>  JW>    And there won't be background music. In every game we've done 
EM> there 
EM> 
EM> I think your screwed. I think Quake will kick the **** out of Duke. The 
EM> way John Romero explains the game makes it sound awesome. Duke just didnt 
EM> feel like an ID game does. When I had the Quake public beta I probably 
EM> played that more than I do Duke. I dont play Duke at all really, I just 
EM> played it when I first got it so I can see what all the new levels are 
EM> like, I really didnt find anything too excitingly new in this game. When 
EM> you play Duke you dont even care whats aroundd the next corner. Quakes 
EM> monsters are WAY better than Dukes by far, they are smarter and they are 
EM> much better looking. I saw one message where one guy said "whats the 
EM> point of monsters ducking in Duke when there is an auto aim?" I totally 
EM> agree with that, Duke just isnt fun for me anymore. I only have the game 
EM> to play it over modem really and thats it. Quake sounds like it will be a 
EM> fun game to play by yourself. The Quake character is even better than the 
EM> Duke character, for one thing the guy in Quake is actually breathing when 
EM> you walk close to him, when you walk up to Duke he looks like a cardboard 
EM> cutout, he doesnt move at all. I still like Duke and all but when Quake 
EM> comes out Duke will not have a slight chance. From the pictures i've seen 
EM> of Quake it already looks better. I cant wait for Quake to come out. 
EM> Well, I just thought I would tell you how I felt, thanks.
EM> 
True, 3d guys will be much better than sprites. But Id software is quoted as 
saying about not wanting to give their games any real strategy, just blow 
things up. Duke Nukem 3d creates an atmosphere that MAKES SENSE and has good 
storyline. The DOOM spacemarine didn't even have a name let alone a good 
story, just kill stuff. They also say that storyline comes after game 
development, how do you possibly create a good game by creating it and then 
making up a story that fits? No question, Id software is leading the market 
in game engines, but the overall gameplay lacks story and development that 
others (like 3d realms) have added their own versions. The same goes for 
Quake. Dark Forces II will take the Quake engine and add good gameplay and 
story as will Prey, making them much better games than Id will produce. They 
are technically gifted but lack imagination and intuition about the future of 
gaming!
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