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| subject: | Watcom 10.5 ? |
Jonathan de Boyne Pollard wrote in a message to Bruce Simpson: JdBP> The reason that so many PC games are compiled with Watcom JdBP> C++, by the way, is that until very recently Watcom C++ JdBP> was the only DOS compiler with a royalty-free DOS JdBP> extender. I doubt *very* much that the efficiency of the JdBP> code generator was the primary deciding factor. Although I agree that the popularity of Watcom for game programming is mostly a consequence of the royalty-free DOS extender, it is not true that Watcom pioneered that idea. I think Zortech actually initiated bundling the royalty-free DOS extender in the box with the compiler. There was also something from Intel directly called the "C/C++ Code Builder" that pushed the market in that direction, and it may even still be available despite its total obscurity. In fact, Watcom for a long while maintained a neutral position, supporting both the Ergo and Phar Lap DOS extenders, bundling neither. I think it was only as of Watcom 8.5 or so that a specially restricted version of the Ergo extender was supplied, and it was eventually replaced with the Rational Systems extender that was also used by Zortech C++ (now Symantec C++). In terms of trying to write code that moves easily from the 32-bit DOS extender world to the 32-bit native OS/2 world, the Rational Systems DOS extender will probably make things easiest. -- Mike ---* Origin: N1BEE BBS +1 401 944 8498 V.34/V.FC/V.32bis/HST16.8 (1:323/107) SEEN-BY: 270/101 620/243 711/401 409 410 413 430 807 808 809 934 955 712/407 SEEN-BY: 712/515 517 628 713/888 800/1 7877/2809 @PATH: 323/107 150 3615/50 396/1 270/101 712/515 711/808 809 934 |
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