ST> ...And Sega is not guilty of letting it's systems flounder? Have
ST> we forgotten their last three projects so far; Sega CD, 32X, and now the
ST> Saturn? I think their track record is proclaiming enough proof of their
ST> ability, or willingness, to support their game machines. Shall we even
ST> forget the Master System and Game Gear? Gamers today can probably tell
ST> you what a NES and a Game Boy are, but most have no idea about the SMS
ST> and Game Gear.
The Saturn only lost steam in the last year or so. Then, when people
realized they could make games more easily on the PSX, they switched. Sega's
marketing and support had little to do with it; they put practically every
port they could on the system!
And as for gamers' memories, I think most of them DO remember the Master
System and Game Gear. I do!
ST> With Sega's record it looks like the Genesis was more of a fluke
ST> than a show of Sega's ability to successfully market a game machine.
I think it was more of a combination of good games (with the prerequisite
"killer title," Sonic) and good performance than any flukes. The same should
happen with the Katana; it'll be the first (and only, for awhile) console
which will let you play Model 3 arcade games at home, and it can handle
almost anything else you can throw at it right now. Messiah is only going to
be on the PC and the Katana; not the PSX, not the N64.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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