TIP: Click on subject to list as thread! ANSI
echo: video_games
to: TOM ARKHIT
from: DAVE MORROW
date: 1998-04-01 11:43:00
subject: Re: Cartridge Space

 -=> Quoting Tom Arkhit to Dave Morrow <=-
 DM> I though megabits were less. But there is another thing i read that
 DM> says that psx games and n64 games take up ABOUT  the ssame amoubnt of
 DM> space for the Actual games  
 DM> then the psx just adds movies and sound. 
 TA> An average PS game (Excluding the FMV) uses up more space than an
 TA> average N64  game, but The n64 uses Cart Compression (like the old 
 TA> Genesis/Snes carts that could store almost a 100 megabit in 
 TA> a 32 megabit cart)..
 TA> Compare Turok on PC & N64, Virtually identical games but 
 TA> the N64 version only takes up 64 megabit (8 Megabyte) of 
 TA> space..
 TA> With todays compression techniques you could theoretically 
 TA> fit 150 Megabyte on a cart (256 megabit cart)
 But you don't see cd games that use all their space for
 games. It's mostly all the extra's like cd quality music
 and movies and sounds effects.
 Compare Mortal Kombat Mytholigies on psx (whats the x for? ) and
 the n64. Both are the same. But the n64's version doesn't have
 cut scenes. But it does include screen shots from psx's movies.
 WWF WARZONE is the same: Both versions are indentical, but psx
 has each wrestler's music when he enters the ring. And it has
 movies.
... `NUFF SAID
___ Blue Wave/QWK v2.12
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