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| subject: | Non-PM Graphics |
Hallo Kevin, Kevin Ring schreef dit aan Jorgen De Gier: >> You can look at Fullscreen DIVE. Devcon#8 has a sample for it. >> But why non-PM? If you want speed, you want DIVE. I got a framerate of >> 186 >> frames/second on my simple 486-100 using DIVE. KR> Just examining options, really. I'm currently using TSHELL, which of KR> course doesn't provide any PM related services. Is DIVE in a full KR> release, usable version? I'm planning to port a heavy-duty game to OS/2, KR> which is currently under construction as a DPMI compatible DOS program. Fullscreen DIVE is part of the Entertainment Toolkit, which is still in beta AFAIK. The normal DIVE is in full release. Visual Age C++ 3.0 has a demo for it. It's documented in the Multimedia Programming Reference Guide. If I recall correctly, the Hobbes CD-ROM contains some info and demos. IBM has a internet address for the Entertainment Toolkit. Don't know the URL anymore, but I can look for it if you want me to. The last part was something like /os2games.html Toedeloe, Jorgen de Gier --- GEcho 1.00* Origin: Hoi! (2:280/606.9) SEEN-BY: 270/101 620/243 711/401 409 410 413 430 808 809 934 955 712/407 515 SEEN-BY: 712/517 628 713/888 800/1 7877/2809 @PATH: 280/606 6 0 801 270/101 712/515 711/808 809 934 |
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