JF> Well, I found out... they're using (believe it or not) the Quake II
JF> engine for Duke Nukem Forever! I understand this
JF> is to avoid releasing
JF> it and Prey at the same time, which would take
KA> attention away from each
JF> other. Don't worry, the Quake II engine is certainly capable enough.
JF> It'll have rotating objects, coloured lighting, exploding walls, etc.
KA> Right. I just want to see what the guys at 3D Realms will do with it.
KA> Hopefully they'll do what id Software didn't do.
Actually, according to "id guy" John Carmack, they knew that Quake wouldn't
be the best single-player game; it was too late for them to change much. But
Quake II is supposed to be a better all-around game.
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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