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echo: apogee
to: KEVIN AURE
from: JONATHAN FINGAS
date: 1997-05-05 21:08:00
subject: Re: Build, future games

 JF> Well, I found out... they're using (believe it or not) the Quake II
 JF> engine for Duke Nukem Forever!  I understand this 
 JF> is to avoid releasing
 JF> it and Prey at the same time, which would take 
 KA> attention away from each
 JF> other. Don't worry, the Quake II engine is certainly capable enough. 
 JF> It'll have rotating objects, coloured lighting, exploding walls, etc.
 KA>  Right.  I just want to see what the guys at 3D Realms will do with it.
 KA>  Hopefully they'll do what id Software didn't do.
  Actually, according to "id guy" John Carmack, they knew that Quake wouldn't 
be the best single-player game; it was too late for them to change much.  But 
Quake II is supposed to be a better all-around game.
--- Maximus 3.01
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