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echo: apogee
to: JONATHAN FINGAS
from: JONATHAN HAYWARD
date: 1997-05-05 18:31:00
subject: Re: Build, future games

`07*** Quoting Jonathan Fingas from a message to Jonathan Hayward ***`07
JF> engine for Duke Nukem Forever!  I understand this is to avoid 
JF> releasing it and Prey at the same time, which would take attention 
JF> away from each other.
JF>   Don't worry, the Quake II engine is certainly capable enough.  
JF> It'll have rotating objects, coloured lighting, exploding walls, etc.
     It's not being capable enough that I'm worried about, I can;'t see why
3D-realms is using an id engine minstead of their own.
--- Telegard v3.02/mL
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* Origin: The Confused Computer, Moose Jaw, SK. 306-691-5096 (1:140/147)

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