`07*** Quoting Jonathan Fingas from a message to Jonathan Hayward ***`07
JF> engine for Duke Nukem Forever! I understand this is to avoid
JF> releasing it and Prey at the same time, which would take attention
JF> away from each other.
JF> Don't worry, the Quake II engine is certainly capable enough.
JF> It'll have rotating objects, coloured lighting, exploding walls, etc.
It's not being capable enough that I'm worried about, I can;'t see why
3D-realms is using an id engine minstead of their own.
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* Origin: The Confused Computer, Moose Jaw, SK. 306-691-5096 (1:140/147)
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