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| subject: | Video I/O |
LH> > Writing to the screen one character at a time is horribly slow. LH> One easy way to speed up screen access over the one-character-at-a-time method is to use double buffering. Write all changes to a screen-sized buffer, and then use VioWrtCellStr to write the buffer to display memory all in one go. Of course, you can further optimise this when you know that only lines X to Y of the buffer have been modified, by modifying the call to VioWrtCellStr to only write out lines X to Y. One general rule of OS/2 I/O, that applies to everything from serial I/O to the VIO subsystem, is that when you have lots of characters to read from or write to a device, the more of those characters that you can deal with in one single system call, the better. Incidentally, to ensure that your program will work well for all user tastes, ensure that your screen buffer can handle screens of any size from 1x1 up to 132x102. > JdeBP < ___ X MegaMail 2.10 #0: --- Maximus/2 3.01* Origin: DoNoR/2,Woking UK (44-1483-725167) (2:440/4) SEEN-BY: 50/99 270/101 620/243 711/401 409 410 413 430 808 809 934 955 SEEN-BY: 712/407 515 517 628 713/888 800/1 7877/2809 @PATH: 440/4 141/209 270/101 712/515 711/808 809 934 |
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