TIP: Click on subject to list as thread! ANSI
echo: 64_talk
to: Errol Smith
from: Tarragon Moon
date: 1994-05-05 21:26:00
subject: T-Ass, Groups

Hi Errol (again),

 ES> I went to the hassle of reformatting all my quotes of your message so
 ES>they look good, & then you send me a fixed one! Arrrgghhh!! (-:

hehe, sorry about that..

 ES>Anyway, gives me chance to add some stuff I forgot in the last one (:

Well, can't all be bad then eh? :)

 ES> Like? I mean are we talking precalculated or real time glenzed filled?

Well, and I quote, "Real-Time 72 Face 5 Colour Glenz vector".

That's probably the most impressive, there are other parts that kick...
though parts is the wrong word, the whole thing runs like a movie... you
don't have to press space once. Very nice.

 ES> Might as well add stuff like where we can get 64 products now
 ES>(retailers are hard to find these days), & maybe throw in a decent
 ES>coders corner (not like the crap one Shades did, that was a joke)

Thanks for the sugestions! Thay've been added...

Here's a list of what I have in mind so far :

Regular sections :
  Editorial
  Scene Census
  Coding help
  Learn to code (to be renamed)
  64 Retailers list
  64 Support BBS's
  64 Game companys

Features :
  The C65 (64DX)
  The Party - Sydney May 1994 - report
Interviews with :
  Cruze / TRC+SCS/LTM
  Ivan Blitz / Hills/Talisman UG


Any other suggestions will be appreciated, and if you wish to do any
articles this will also be appreciated (hint hint, nudge nudge :)

 TM>First issue should be out around the end of June/early July.

 ES> Guess I'll see it about December then? (-: (sorry, I'm in a really
 ES>sarcastic mood today)

I intend to keep to the deadline... though I understand your
scepticism :) Still, as I'm unemployed, I have a lot of time to put  into
this project.
Also, (like Revealed) Cerebus will (should) be coming out on a bi-monthly
basis.. i hope.

Hear from you in Netmail.

Tarragon.

--- Ezycom V1.10b0 00f90038




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