TIP: Click on subject to list as thread! ANSI
echo: net_dev
to: Paul Edwards
from: mark lewis
date: 1996-08-12 20:30:40
subject: Type-10 Packet Proposal (introducti

JS> The origin line is control info (or contains control info) so it is 
JS> separated out.  A tearline is mere vanity information so it is left to the 
JS> text area and made optional.

PE> A tearline is ALSO control information.  It has the same information
PE> as the OTHER control line, PID!

i guess you haven't seen the bullshit that many many illegal systems are
stripping and replacing their tearlines to... there's one guy (at least)
who *INSISTS* on listing every piece of FTN software he runs in his
tearline... why, you and many others before you ask?? "because," he says
"then i don't have to tell everyone trying to help me what software i'm
running." geez, what intelligence... duh!

PE> If an FTS spec says details a
PE> particular line type, then dammit, it's control information by
PE> definition.

i disagree... CONTROL information, as jason states, is information that
is used to control how the message is handled... the ORIGINAL tearlines,
as used way way back in whatever network they were first developed in
and the idea borrowed from, were intended as tearoff points for anything
coming after them to be removed from importation into the local system's
message areas... that's why they are called TEAR lines... so you can
TEAR off all the crap following and not have to import it into your
message base... do your research... find out where tearlines were first
used... and why they were brought into being... that is... if you can
find anyone who was around back then... me? i've been there for over 15
years... been working in the computer industry for right at 20 years,
now...

)\/(ark

* Origin: (1:3634/12)
SEEN-BY: 13/13 37/100 50/99 102/735 104/821 105/103 330 107/411 119/88 129/11
SEEN-BY: 138/146 153/800 920 157/586 167/90 200/204 201/505 203/512 992
SEEN-BY: 204/200 209/720 218/801 239/1 245/6910 260/742 261/1137 270/101 102
SEEN-BY: 270/103 104 280/1 801 282/1 283/657 292/876 320/119 321/1 332/1
SEEN-BY: 334/201 341/70 344/3 345/12 346/25 348/105 362/37 367/1 369/110
SEEN-BY: 385/100 387/31 396/1 402/311 403/150 405/0 406/100 430/105 600/253
SEEN-BY: 600/348 620/243 626/660 632/348 640/206 230 305 820 821 822 823
SEEN-BY: 690/660 700/101 711/409 410 413 430 808 809 934 712/515 713/888
SEEN-BY: 724/10 800/1 2430/1423 2433/225 2490/3001 2602/100 2604/104 2613/5
SEEN-BY: 2624/306 2630/1001 3401/308 3412/1 3611/18 3615/7 50 3619/25 7104/2
@PATH: 3634/12 170/400 396/1 270/101 209/720 640/820 711/409 808 934

SOURCE: echomail via fidonet.ozzmosis.com

Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.