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| subject: | Re: C65 |
Hi There Tarragon, TM> I've been playing with the C65 a bit, and can answer some of your TM> questions (btw I have Russells C65 here at the moment) Thanx. >> RA> CPU CSG65CE02, running at 3.54MHz >> I take this is still a pure 8bit chip then, unlike the 6809's ??? >> or does it have 16bit on chip registers ? and an 8bit data bus ?? TM> It still has 8-bit registers, though it also now has a "Z" register. TM> Guessing from the new opcodes, it does have a few 16-bit functions, but TM> damned if I know how they work (yet). Hmmm It sounds like a bit of a Cross/Spin Off from 6809 then. I worked in 6809 many many many many years ago (dare i say it) on the TRS80's SORRY!!! Well it seemed like a good idea at the time. ??...(8^) >> RA> ROM 128K, including C65 mode (v10.0), C64 (v2.2) mode, & DOS >> So it has some type of C64 fall back ?? TM> Fall back? Well, it works like the 128's C64 mode, ie GO64 will get you TM> there, or holding down the C= when you power up. The C64 mode is TM> software emulated, not hardware like the 128 though, and is only about TM> 85% compatible. Hmmm thats a bummer then , have ya tried games like ELITE etc etc on it that should run nice and fast, well if it works at all that is.??? >> Did they update the hardware sprites ?? kill off multi colour and >> introduce a real planar system ?.. are 256 coloured sprites possible ?? TM> Unsure of that. The sprites work the same as the VIC-II, but there TM> might be other features. $D02F to $D03F are still largely unknown TM> registers. Hmmm what about IRQ's then. Have ya been able to use all that extra CPU speed to do anything amazing as yet. ?? >> RA> Audio Stereo SID chips >> 3 channels ?? samples ?? or just chip effects ? TM> 6 channels (2 SIDs), samples as on a C64, same chip effects. Same deal TM> though, there *might* be an update or two, but this is unlikely. Its a shame so much in unknown about it. The extra Cpu speed should make replaying samples a breeze then. >> What do you have that runs on it ?? has anybody worked out the hardware >> registers yet ?? TM> Well, *some* 64 software runs on it (in C64 mode). The TPUG sysop (I TM> forget his real name) was playing with it, and wrote a few little TM> test-type programs, but there's no real software. There's meant to be a TM> demo-disk out there somewhere, but we can't seem to find it as yet. The TM> Hardware registers are the same as the 64.. ie: all on $d000-$dfff. The TM> standard VIC chip and SID chip registers are there, and there are a lot TM> of extras which (with no docs) we are exploring. Hmmm Are these demos C='s or 3rd party guys (Scene People) or (Ex Developers) ?? >> I know this is a rather old thred but its intresting to us so please >> continure if you can be bothered. TM> If you keep asking questions, I and Russell (and Alan Share) will be TM> more than happy to answer them, or talk about the 65 in general. HeHe, Thanx Again. C ya, Kevin Picone, Underware Design --- Spot 1.2c Unregistered* Origin: Underware Design (3:637/101.2) SEEN-BY: 50/99 54/54 623/630 632/0 304 348 530 998 999 1000 633/371 635/503 SEEN-BY: 636/100 637/101 103 638/100 640/316 711/807 808 809 929 934 942 SEEN-BY: 712/623 713/888 714/906 6371/2 @PATH: 6371/2 637/101 103 632/998 635/503 50/99 54/54 711/808 809 934 |
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