TIP: Click on subject to list as thread! ANSI
echo: arcade_games
to: MICHAEL LILE
from: ROB VASQUEZ
date: 1996-12-30 21:54:00
subject: Re: N64 RPGS

ML>  RV> Any SGI programmer can easily program for the NU64, while the only
ML>  RV> technical  specs for the PSX are in japaness, so you have to have a
ML>  RV> japensess guy on  every programming team
ML> 
ML>   From what I hear, it's easier to program in FMV than it is to program
ML>   every bit of data for a specific chip, like in the N64. So it's in
ML>   Japanese, you get an interpreter. That's no reason to say it's any
ML>   easier to program for the N64. Language isn't much of a barrier
ML>   anymore. However, cart programming is.
You are making NO sense whatsoever. Are we both refering the the same FMV 
(fulmotion video) Cart programming is no different, you just burn a Cd 
nstead
of a cart
--- GEcho 1.00
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