ML> RV> Any SGI programmer can easily program for the NU64, while the only
ML> RV> technical specs for the PSX are in japaness, so you have to have a
ML> RV> japensess guy on every programming team
ML>
ML> From what I hear, it's easier to program in FMV than it is to program
ML> every bit of data for a specific chip, like in the N64. So it's in
ML> Japanese, you get an interpreter. That's no reason to say it's any
ML> easier to program for the N64. Language isn't much of a barrier
ML> anymore. However, cart programming is.
You are making NO sense whatsoever. Are we both refering the the same FMV
(fulmotion video) Cart programming is no different, you just burn a Cd
nstead
of a cart
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