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| subject: | RAND() |
Hi, I am trying to create a program, where a random number is generated. I have tried 'rand()' (and srand, etc.), but they only gives me positive integers. What I want is a positive floating point number (eg. 0.32, 0.93, 1.00, 0.99, 0.21...etc.) The number I want has to be less than or equal to 1.00 and the number cannot be 0.00 ( later, if I want to , I can change the limit of the number, lets say from 1.00 to 1.50). I want 2 decimal places after the decimal and 1 number before the decimal (2 numbers before the decimal for another variable). This question is related to Borland Turbo C++ v1.0 for DOS. I have asked my friend, and he told me there's a special formula for this. He doesn't know it, so could please someone please answer my question, please! THANKS! --- Maximus/2 3.00* Origin: One Less Car * TorontOS/2 * (416) 480-0147 * (1:250/238) SEEN-BY: 50/99 78/0 270/101 620/243 711/401 409 410 413 430 808 809 934 955 SEEN-BY: 712/407 515 517 628 713/888 800/1 7877/2809 @PATH: 250/238 12/98 12 3615/50 396/1 270/101 712/515 711/808 809 934 |
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