On 03-27-97 VINCE WOO wrote to KENNETH NEWMAN...
VW> What is Kroz??? Does it have anything to do with the code dnkroz?
THe code is in honour of Kroz, I imagine.
Kroz was tecnically the first Apogee game, though Scott
had put out Supernova and the Star Trek trivia games
first, but Kroz was the first one to come out under the
name Apogee. It was released as shareware, but was also
put out on a disk magazine called Big Blue Disk put out
by Softdisk, which gave it a very widespread
distribution. As a result many of us were hooked. Soon
there were Kroz sequels and thus the legend was born.
It was intended as an hommage to the text game, Zork,
hence the name Kroz, which is just Zork spelled
backwards. Anyway, it was intended to covert the text
adventure to graphic adventure, using basically ansi
graphics, like with Hack/Nethack/Amulet of Yendor/etc,
but using ansi so it looked really good on CGA. It
combined all the excitement of a great arcade game with
some of the puzzles and tricks and traps associated with
less exciting games. It was very addictive and still
plays well, all these years later.
Incidentally, it was also the inspiration for Epic's
first game, ZZT, which was different enough not to be a
ripoff, and just as much fun. This one live on since it
comes with an editor so that fanatics can continue to
come up with new ZZT games of their own, long after Epic
has forgotten it ever existed.
The Kroz and ZZT games are two of the strongest arguments
I can think of for never throwing old XT's onto the
junkheap. They were and still are a lot of fun.
Broussard's early games, Arctic Adventure and Pharoah's
Tomb, were also a lot of fun, if you're going to be
digging these up.
Cheers,
Kenneth
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