Jonathan Fingas wrote in a message to Joe Siegler:
[snip]
> By the way, I've always been curious... was there ever a hint of
> bitterness when id decided to leave Apogee and then promply developed
> one of the best games of all time? I imagine that, if there was any,
JS> No. Why does everyone think that?
JF> It's pretty obvious! id leaves Apogee. id makes Doom. id makes
JF> millions. Apogee sits there for 3 years trying to recover. Any
JF> questions?
Nope... but I'd say Apogee spent those years making a better game
-ROTT- and then created Duke3d, which is a quantum leap beyond Doom.
If they were sitting, where'd ROTT come from? :)
(Everyone can bash me for thinking ROTT is better, but it's not going
to change how I feel. I just wish I'd played ROTT first. There would
have been no need to bother with Doom.)
For me, the 'tell all' happened when I upgraded my computer to a
decent 486 processor, plenty of ram and a video accelerator... and Doom
still played as if I had my old 386-33. :(
ROTT, Duke3d, and Descent all seem quite happy with my system. :)
So perhaps better game code is one of those things you get by waiting
a bit.
Patrick
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