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echo: apogee
to: JONATHAN FINGAS
from: PATRICK MCCULLOUGH
date: 1997-03-25 23:36:00
subject: Keen

 Jonathan Fingas wrote in a message to Joe Siegler:
 [snip]
 >   By the way, I've always been curious... was there ever a hint of
 > bitterness when id decided to leave Apogee and then promply developed
 > one of the best games of all time?  I imagine that, if there was any,
 JS> No.  Why does everyone think that?
JF>   It's pretty obvious!  id leaves Apogee.  id makes Doom.  id makes
JF> millions.  Apogee sits there for 3 years trying to recover.  Any
JF> questions? 
 Nope... but I'd say Apogee spent those years making a better game
 -ROTT- and then created Duke3d, which is a quantum leap beyond Doom.
 If they were sitting, where'd ROTT come from?  :)
 (Everyone can bash me for thinking ROTT is better, but it's not going
 to change how I feel.  I just wish I'd played ROTT first.  There would
 have been no need to bother with Doom.)
 For me, the 'tell all' happened when I upgraded my computer to a
 decent 486 processor, plenty of ram and a video accelerator... and Doom
 still played as if I had my old 386-33.  :(
 ROTT, Duke3d, and Descent all seem quite happy with my system.  :)
 So perhaps better game code is one of those things you get by waiting
 a bit.
 Patrick
--- timEd/386 1.10
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* Origin: Layzner SPT-LZ-00X (1:133/1024)

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