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| subject: | Re: Door games using Pascal |
-=> Quoting Joel Bergen to All <=-
JB> {at}MSGID: 1:343/65.0 319de4b4
JB> Does anyone know if it's possible to port a DOS door game, written in
JB> Borland Pascal, over to OS/2? In other words, is there an OS/2 Pascal
JB> compiler available capable of writing an OS/2 door game, and is there
JB> any info available on how to talk to the comm ports, do carrier
JB> detect, etc, under OS/2?
Both SpeedPascal and Virtual Pascal are capable of doing this (although
you will need to rewrite the communications aspect of the door). I believe
that both include a comm unit of some description, but if you need some help,
I do have some routines that I'm willing to forward via internet email (size
limitations make FIDO too cumbersome for this).
David Muir.
as434{at}torfree.net
... THD ProScan support on the web, http://www.naples.net/~nfn03274
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