And so it came to pass, on 24-07-96 12:22,
that Bonnie Goodwin spake unto Greg Cobb:
BG> You, Matt, and a few others are concerned with quality in addition
BG> to LOUDNESS, but most discussion is still concerned with unhealthy
BG> sound levels, at "who cares" distortion levels.
180dB at only 30% THD!! Woohoo!
BG> Competition sound levels seem to be more important than sound
BG> stage, cleanliness, quality of sound, etc.
But Bonnie, that's exactly the point I tried to make to Tom way back at the
start of this -- the "professional" competitions (IASCA, USAC, the ones with
the big money behind them) place a very small value on loudness. SPL counts
for probably 5% of one's total score, and in a given power class, there's
probably no more than 40% difference between scores in that category. In
short, it's not very likely that anyone's going to win or lose an IASCA
trophy based on his SPL scores.
BG> I stress test major sound systems at far lower levels than these
BG> monster cars, where fewer components and amps serve hundreds of
BG> people.
Aye, but it's still hard to compare the two, as they're designed for
radically different environments. Particularly, the amps are designed and
rated quite differently because of the different power sources. Even small
PA amps (for reinforcement systems, not little "lounge lizard" setups) start
at around 400W/ch at 8 ohms, whereas a car amp that puts 400W/ch into 4 ohms
would be a behemoth and limited only to the upper end of high-end systems.
BG> I'm not impressed with the majority of "excellent" car sound
BG> systems at all (except Matt's system which did much for a small
BG> investment and good choices in components, which I have heard) and
BG> still believe that almost any studio monitor in a fairly decent
BG> acoustical environment will do much better.
Ahh, that's the whole challenge with car audio (for me, at least)... GETTING
a decent sound in such a bizarre environment. Heck, getting decent sound in
an acoustically-designed cathedral is no fun at all. :-)
BG> That may be my opinion, but I'll stand by it. Any peak over about
BG> 130dB is a total waste for any real world need.
But these types of competitions, be they car audio, car racing, etc., are not
ABOUT real world "needs."
BG> 162dB is the record?? There's a research facility that is designed
BG> to destroy materials in the desert of Arizona that I think puts out
BG> 174dB.
But can they do it in an enclosed space, limited to a 12VDC power source???
:-)
BG> How many dB does it take for a car to shake itself apart? Does
BG> anyone REALLY care? Sounds like typical macho BS to me like having
BG> 2000 horsepower out of a VW bug. I'm not impressed in the
BG> slightest. I'm suprised that anyone with any degree of intelligence
BG> is.
What's impressive, to me at least, is the ABILITY to do such a thing. Any
shmoe can dump a pile of speakers and a sh*tload of amps together and make it
loud. It takes some very careful design and construction to do the same in
such a limited space. The loudness itself is not the point of such an
endeavor, as far as I'm concerned -- the technology and craftsmanship to pull
it off is.
As an engineer, Bonnie, you know how difficult it is to reproduce, on
playback, the "live" environment. Whether making a recording of an
orchestra, or assembling a mix from numerous multitracked instruments, giving
things a "realistic" position in space upon playback requires significant
skill and, in some cases, sonic trickery.
Many people, like my wife, would argue that there's no real-world "need" for
this. She, for the most part, couldn't tell the difference between an oboe
and a violin anyway, so whether or not they appear in the proper place in the
sound stage doesn't impress her either. She might consider the care taken
to place them there to be "typical macho BS" as well. You and I don't.
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Q: Why don't blind people skydive?
A: It scares the heck outta their dogs!
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