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echo: apogee
to: JEFF NELSON
from: EMANUEL MUNTEAN
date: 1996-05-30 08:01:00
subject: Duke3D

 JN> 3.) Most 3d games are an all-out bloodbath (which is good ) but has 
 JN> anyone rewarded the sly, stealthy, cunning players? Can't there be a 
 JN> way to go around problems rather than facing them directly? Why does 
 JN> every enemy in a 1000 foot radius have to hear you if you walk? 
 JN>  
 JN> 4.) Have a partner or team mate that can follow orders on certain 
 JN> missions. Wouldn't it be cool to give orders like "secure this area". 
 JN> Having a millitary-esque feeling in a 3d game would rule.
I read your whole message and I think that you are 100% right, all of these 
things you mentions would be AWESOME. I had some of the same ideas myself. 
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