TIP: Click on subject to list as thread! ANSI
echo: 80xxx
to: MATHIEU BOUCHARD
from: SAM IZZO
date: 1997-07-29 17:08:00
subject: Re: rendering!

 -=> Quoting Mathieu Bouchard to Morten Perriard <=-
 MB> gimme a break with real 3-D. in 3 years, those will be called fake and
 MB> new games will be called 3-D. Wolfenstein once was called real 3-D. 
 MB> be a little more descriptive... like, Wolfenstein could be called a
ahh, but 3d as in codewise.. Wolfenstein was completely 2d, using 
aycasting..
DOOM is kinda 3d.  Its map has x and z co-ordinates, and each sector has a
height.  The engine rotates in 2 dimensions around the z axis, and does the
usual 3d->2d transforms..
Now Quake and Descent are in 3-dimensions all the way!
Sam
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