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On Feb 16, 1996 at 07:22, Bill Grimsley of 3:640/305.9 wrote:
BG> OK, understood. I call those ones "Windows zealots" myself. :)
Lemmings, zealots .. what's the difference? :-)
db>> They are focused on the app, not the environment.
BG>
BG> Agreed, and very much so. Indeed, the vast majority of my MIDI apps are
BG> Windows-based will ONLY run properly under native Windows. There are
BG> apparently none coded for the OS/2 API. A pity, too.
Certainly not as good as their Windows counterparts, anyway. But give it
time; some really interesting stuff is slowly starting to appear on the
'net, and with systems like Linux and OS/2 Warp growing in popularity
despite the onslaught of Microsoft, more high-quality software is likely to
be available for free (or cheap shareware) than the Windows environment is
becoming.
Besides, I need to maintain a small DOS-only partition just for dedicated
gaming (I can run Duke Nukem 3D under OS/2, but who wants to switch back to
a wordprocessor when you're in the middle of saving the planet?! *grin*).
Which reminds me - has anyone seen the OS/2-only game AVARICE yet?! I'm
*really* looking forward to the full release of that one (even more so than
Quake under DOS).
All we need now is for someone to take one of those
DOOM/Heretic/Hexen/Duke3D/Quake editors and create some AUST_AVTECH levels
and creatures! ;-)
BG> Exactly, although I'm a bit disappointed that whilst USR mention the
BG> necessity of storing the baud rate to NVRAM with &W, they don't
BG> adequately explain why this is necessary with their modems.
Nobody/nothing is perfect - sad but true; we'll always find something that
can and should be improved.
db>> Smarting? I'm right and he's wrong - what's the problem? *shrug*
BG> The problem is that he refuses to acknowledge that he's wrong. :)
He's so used to being right (sometimes) that he's deluded himself into
thinking that he's *always* right. *shrug*
- dave
d.begley{at}ieee.org
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