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1237ceed3de4 tech Hello Roy - CA>>> When you realize how time consuming this is to do a CA>>> decent job of it you will not want to lose it all and CA>>> start over again. RJT>> I know how time-consuming it can be, we've been through RJT>> all of that, in here, a while back. But if I'm going to RJT>> bother with it at all, then I'm going to want to play it RJT>> at least once, right? The rest of the steps are not the RJT>> time-consuming part... CA>> Not sure what you refer to as "the rest of the steps"? RJT> If I'm going to be bothered playing it, that time is RJT> already used up, right? It doesn't take much other time RJT> besides that for me to fire up whatever I'm going to use RJT> to record the tune, or to process the results into .mp3 RJT> or .ogg files, and put 'em where I want... Sort of. CA>> Take one 3:30 minute track as an example. You have to cue CA>> that track then wait 3:30 minutes while it plays/records CA>> into software that can create the WAV file. Then you have CA>> to listen to the WAV file to be certain there are no CA>> dropouts, clip the 'silence' off the ends of the WAV file CA>> and normalize the volume to match all the other tracks you CA>> have saved. Another 3:30 minutes (7:00 minutes at this CA>> point). RJT> Maybe. If you don't listen to the WAV file you don't know if there are dropouts or other problems (clicks etc.). CA>> If you need to improve the recording using the equalizer CA>> or reverb or any other WAV editor function you wait for CA>> that and listen once more which adds time for the CA>> equalization and listening (7+2+3:30 = 12:30 minutes). RJT> EQ and reverb are also applicable during the playback RJT> process. It's best to record the music 'flat' with no enhancements from the amplifier then add them later if need be. If you save the 'vanilla' version you can make adjustments later to suit the size speakers and a change in your preferences. RJT> Much of what's out there dommercially recorded has way too RJT> much of that sort of thing in it in the first place. True. CA>> Then you try to make an MP3. This is usually trial and CA>> error since some music has more drums and other music has CA>> more high pitched instruments. RJT> I'm not sure what you're referring to here. Recording RJT> rate? Something else? MP3 has various ways of compressing the audio which will, at times, turn high pitched cymbals into 'crystal tinkles' or the MP3 will decide that the bass drum is not important and muffle it somewhat. It's not a one-size-fits-all proposition. It helps if you can sort the music according to how much is 'high' and how much is 'low' and do them in groups. That way one setting might be 'good' for an entire grouping. CA>> Making the MP3 can take as long as playing the music so we CA>> have 3:30 x 2 here (19:30 minutes). If your first guess CA>> setting up the MP3 conversion sounds wrong you do this CA>> again and again until you get what you consider a CA>> reasonable facsimile of the original and keep that one. RJT> I've never had that much trouble doing all of this. Maybe RJT> you're fussier than I am, and maybe I have more hearing RJT> damage than you do (I have _some_, for sure). Could be the type of music involved. Symphony, big-band, and others have a wider frequency range of instruments. Some who prefer only vocals don't care if the instruments are heard or not and the human voice is at the low end of midrange frequencies. Very soft hollow body guitar music has to be heard or it's of no value, etc. I substituted a hollow body guitar as the lead instrument in a big-band tune of "Tico Tico". It's not something you would normally find in a commercial recording. ;-) CA>> It's not unusual to spend from 20-45 minutes to get one CA>> good MP3 of one track of music assuming nothing goes wrong CA>> in the process. For vinyl with maybe a dozen tracks it CA>> could take from 4 hours to as much as 9 hours for just one CA>> record. CA>> Even if you're not fussy and skip listening to the CA>> recordings I would guess an hour or more per record would CA>> be 'normal'. RJT> Not much more time than it takes to listen to one... About double but that's if you're doing no 'quality control' and have no clicks, scratches, etc. to remove. CA>> That's why kids want to 'rip' from CDs. It can be done on CA>> automatic somewhat. Still is slow but you can do something CA>> else in the meantime. :-) RJT> As I can when some of this other stuff is going on, too. Yes you can, but the days come and the days go and when you are finished you don't want to lose what you've accomplished. RJT>>> Just the convenience of being able to play it without RJT>>> having to deal with the hassle of *finding* it, and the RJT>>> sequential-access hassles of tape, is probably a lot of RJT>>> why I'd consider this worth my time. CA>>> They have this new technology called CDs that can hold CA>>> 100s of MP3 files now. You should give them a try. :-) RJT>> Yeah? I have some of those here. Also have a *lot* of RJT>> stuff on tape and on vinyl that I'd just as soon not pay RJT>> the CD prices for replacing, just to get them in a new RJT>> format. CA>> That was a joke, sort of. What I meant was you can burn CA>> your MP3s to CDs once you have created them. You don't CA>> need all of them on the hard drive and once on CDs there CA>> is less chance you would have to redo them anytime soon. RJT> Yeah, I was aware of that, and planning to do something of RJT> the sort, probably. You might want to make the probably a definitely. ;-) CA>> fwiw: Buying commercial CDs has the advantage of saving CA>> you the 4-9 hours of time converting vinyl plus the pros CA>> have better turntables, better software, and more CA>> experience at removing imperfections from the originals. CA>> Usually the 'remastered' CDs are very very clean and sound CA>> quite good (to me). RJT> I've encountered some where I wasn't that thrilled with RJT> the results, but then maybe the condition of the source RJT> material had something to do with that, it was pretty old RJT> stuff. The microphones used for old Benny Goodman (for instance) weren't too good and audio technicians are not all created equal either. I've read it requires a minimum of three microphones just for the drummer and I've not seen three mikes in documentaries where bands were being recorded in an audio studio. :-) Apparently they only recently discovered that a steel drum requires a mike _below_ the surface of the drum and at least one foot away from the drum. Things like that. RJT> I'm familiar with pro audio gear, a company selling and RJT> otherwise dealing with that stuff is what got me away from RJT> NYC and into PA in the first place. There is some RJT> advantage to a better turntable, but a lot of it is the RJT> longevity of the medium, I don't think I'm fussy enough to RJT> be _that_ picky about the quality of the audio. Each person would have their own preferences. RJT> Better software? I'm not so sure about that. Yes, they do have better software. RJT> More experience? No doubt, but that'll change as I get RJT> further into doing this... From usenet messages and websites I've read audio is a career more than a hobby. A good audio tech can earn $100K per year. --8<--cut CA>> I put a great deal of effort into the 'useability' and CA>> user interface to make the software as easy to use as CA>> possible. RJT> Sometimes I think that's a lost art, these days. That kind RJT> of thing is a priority with me, too. I "test" such stuff RJT> by having a non-technical person try it out. :-) I would stand behind a person who had never seen the program before but was aware of it's purposes and watch. I would then make changes and get another person. Eventually I would show the results to all of them and ask for suggestions. Seemed to be easy enough to do and it made everyone feel they were a part of the solution. CA>> I did, it was fun, but I don't really want to do that CA>> again if I can avoid it. :-) CA>> Consumed 8 years of my life. RJT> Yeah, sometimes I think of programming but don't RJT> particularly want to do it for a living -- that'd surely RJT> take all the fun out of it. :-) There is a downside to programming that may only be a problem for me or others may just not want to talk about it. You put your knowledge and talents into the computer using software to replace you at the keyboard. It's interesting to try and can often be done rather well but then YOU aren't needed anymore and that software can be YOU for the company long after you've drawn your last paycheck. It feels like leaving children behind to take your place and work for strangers you may have never even met. You sell a 'piece' of yourself at a time until you are all sold out. I suspect this was a factor in the death of Phil Katz and others who began as talented programmers then took their own lives at a young age. > > , , > o/ Charles.Angelich \o , > __o/ > / > USA, MI < \ __\__ ___ * ATP/16bit 2.31 * ... 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