| TIP: Click on subject to list as thread! | ANSI |
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| subject: | Speed Pascal |
Hello Allan!
Sunday August 11 1996 13:26, Allan Mertner wrote to Geir_Eivind Mork:
>>> I believe that SpeedPascal uses the 32-bit DOS apis, While VP uses
>>> the 16-Bit DOS api's. i'm not certain tho. I believe the only
>>> place where there is a diff
GEM>> when you talk about api's.. is the Os2 textmode api REALLY 16
GEM>> bit ?
AM> It is. Virtual Pascal calls these functions directly, whereas
AM> Speed-Pascal has 32 bit wrapper functions in a DLL that call the
AM> 16-bit functions.
yeah.... VP is nice that way, cept you need to clean up the thunking a
bit. (of course, SP needs to add thunk calls :)
AM> Yet another area where the innards of OS/2 could use some brushing up,
AM> unfortunately.
Ohh.. not really, They just need to add DLL's that do Console mode using
32 bit calls instead of 16 bit.
Kzinti RedClaw (kzinti{at}gj.net), [Team LORE, Team OS/2 (Fanatics Division)]
... Not to worry Brain, I never make just one mistake.
--- GED/2 2.50+
* Origin: StarCraft/2, Totally Warped (1:15/42)SEEN-BY: 50/99 270/101 620/243 625/100 711/401 409 410 413 430 808 809 934 SEEN-BY: 711/955 712/407 515 624 628 713/888 800/1 @PATH: 15/42 114/186 262 396/1 270/101 712/515 711/808 934 |
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