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| subject: | Re: New game, Monopoly for the Commodore 64 |
Heyas! Well... I've reached another milestone with the game. The joystick input driver and interface changes I wanted are now in. I must say that controlling the game with the joystick is a dream. Its just how the game should be played! Playing full-screen on an Android tablet with the joystick overlays is awesome. Please give it a try! You'll be delighted. Also, I have reworked eliminations such that they now work as I propose in my deductions and use the trade interfaces. This was an important step. It means that I am now 100% of the core rules implementation that I want. So, now there are only a few relatively minor tasks left before I can move the game into BETA state. I need to implement quit requests (additional rules, not core), give a bit more feedback in certain cases and tidy up the button order on the trade selection dialog. I have also forgotten to say that I'm interested in getting feedback from anyone testing on the real machine, especially now with the interface changes. What do you think of the input sensitivity? How does the configuration fare on an actual joystick? Also, what do you think of the sound (keeping in mind the limitations)? I haven't heard it on real SIDs. Thanks for your time! Daniel. --- SoupGate-Win32 v1.05* Origin: Agency HUB, Dunedin - New Zealand | FidoUsenet Gateway (3:770/3) SEEN-BY: 57/0 153/250 267/800 317/2 3 393/68 633/267 280 640/384 712/620 848 SEEN-BY: 770/0 1 3 100 340 772/0 1 210 500 @PATH: 770/3 1 712/848 633/267 |
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