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echo: apogee
to: JOE SIEGLER
from: JONATHAN FINGAS
date: 1997-03-07 22:12:00
subject: MMX

 JS> and with smoothing on,
 JS> All I can say is that I've seen both.  I am not at 
 JS> liberty to say any more.
 JS> This is why I don't say things most of the time, people 
 JS> love to tackle me for
 JS> virtually anything I say.
  Well, -I- think MMX is certainly viable.  And what I heard from PC Gamer 
(that Prey may need MMX or 3D acceleration) suggests Apogee is at least 
looking into it.
 JF> 1) I understand the Shadow Warrior crew is in "crunch mode," as in
 JF> they're finishing the game off.  Can we expect to see Shadow Warrior
 JF> in the next week or two?
 JS> It will be released "when it's done".   When we have 
 JS> more info, you'll know.
 JS> Keep your eyes on our web site.  http://www.3drealms.com/catalog/sw/.
  Yeah, I know, I know.  But can't you set some sort of "absolute date" soon, 
when you KNOW you'll have it out?  Monolith set March 7th, 2 PM as their date 
for Blood, and they met that.
 JS> We updated it last week, including naming the Shadow 
 JS> Warrior Main Character
 JS> (Lo Wang), and we put sound bytes of him online, too.
  So I noticed.  Unfortunately, I can't hear Lo (no sound on the machine I 
use for surfing).  By the way, I can't seem to use the Live Chat on the 3D 
Realms page.  Any Pseudo.Com chat box doesn't work.  Have you tried 
rthlink?
 JF> 2) Will you guys do a "Death Rally 3D" style of game?  It would be
 JF> tremendous fun to power slide your Deliverator, spray people with
 JS> I doubt it.  Interesting idea, tho.  I wouldn't mind seeing it.
  Go bug the people at 3D Realms.  I know I'd love to see a game like that.  
I liked Raven's game Necrodome, which is close to my ideal vision.  Of 
course, I'd fix it somewhat - more realistic physics, race tracks (not just 
arenas), and more of an incentive to continue on (like, say, cash).
--- Maximus 3.01
---------------
* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)

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