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| subject: | Re: Telegard Multi-Node List Info [1/3] |
-=> Quoting Khaboh Ohmsford to Darryl Dunnaway <=-
KO> {at}MSGID: 1:323/981 03a47252 105.tg_suppo 03A47252
KO> Re: Re: Telegard Multi-Node List Info [1/3]
KO> By: Darryl Dunnaway to Scott Adams on Tue Aug 05 2003 10:54 pm
> FAQ done. See previous post.
>
> Why don't you test it and see if it works correctly. :)
>
> Man talk about being bored tonight. :)
>
> Darryl
KO>
KO> I browsed through it, sounds like what I did and I never had any
KO> problems before switching the Gamesrv over to another purpose. Just
KO> for continuity, you may want to mention in the FAQ that it used to be
KO> called Telsrv (apparently that's a well-known name for some other thing
KO> Manning didn't want to be associated with), and it seems like he may be
KO> in the process of renaming it Mannsrv. He's released a new version and
KO> a patch over the last week.
KO> I'm not sure how exact you need to be in modem setup details, I'm just
KO> mentioning this for anyone who might end up talking someone through
KO> the process. As I understand it, Netfoss and probably all the others
KO> that perform the same function ignores/replaces all references to COM,
KO> IRQ, etc with the proper Win handle number. The only thing to be
KO> careful of with modem setup that I know of would be any really old door
KO> packages that might read a comport higher than 2 from the drop file and
KO> throw a fit. I set all my modems up for com2 and it worked fine (it's
KO> still reflex from pre-ps/2 mouse days to avoid com1 like the plague).
Ignores com/irq? Interesting. (Its late so I'm probably
just tired but saw it and thought interesting). So does
it handle all com routine sthrough the windows API system?
The built in technology I guess then.
... Mollari-Centauri, G'Kar-Narn, Delenn-Minbari, Kosh-Vorlon
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