TIP: Click on subject to list as thread! ANSI
echo: 64_talk
to: Errol Smith
from: Paul Edwards
date: 1994-02-23 08:37:06
subject: Spreading!

ES>  The raster interupt in this case should be 'moved' up to between the 8th
 ES> sprite & the 9th. Whether this is half way down the screen or a 1/10 the
 ES> way down the screen doesnt matter. If your sprites are so close together
 ES> that you have more than 8 on one raster line you are stuffed though (:

Well I don't recall any game that stopped the grooblies moving wherever
they damn well wanted to!  So this makes >8 sprites unworkable does it? 
So most people resort to redefining characters and controlling them all
from software do they?  BFN.

Paul

--- GoldED/2 2.42.G1114
* Origin: Ten Minute Limit (3:711/934)

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