>>> Part 6 of 19...
3 Punches & Roundhouse P, P, P, K
Throat Grab b, f+P+G (Throw)
Willowy Hands, Hanging Pagoda
(Stumbling Throw) b, d+P+G (Throw)
Big Earth-Collasping Attack d/f, d/f+P+G
The Palm Catching
the Flying Swallow b, b+P
Warbird Whirlwind Leg b, b+K+G
Two Roundhouses K, K
Son of Yangqing Fist b, f, f+P
Multi-Sweeps d+K, K, K, K
Tiger Spear Palm b, f+P
Action Lau with Kung-Fu Grip f, f+P
Sidekick, Knife Hand Combo d/f+K, P, P
d)Wolf
Outfit 1: Orange/red spandex, chains as a belt. No shirt.
Outfit 2: "New Cowboy Wolf" cowboy hat, leather, streamers, the whole nine
yards. All he is missing is chaps and a horse...
Moves:
MOVE NAME MOVE MOTION LEVEL
___------------------------------------------------------------
Face Lift Kick d/f+K M
A sidekick
Drop Kick u/f+K M
After this move, Wolf is down on the ground.
Low Drop f, d+K L
Knee Burst f+K M
Air combo if hits. A quick punch counters the move.
Flying Knee Kick f, f+K+G H
Rolling Swat f+K+G M
Neck Cut Kick K+G H, Down
Wolf jumps up and kicks the opponent's neck.
Front Roll Kick b, f+K+G M, AI
Can be used as a down attack.
Level Back Chop P+K H
Shifting a little towards the opponent's back, Wolf
sends a big, one-handed chop.
Grizly Lariat d/f+P+K L, Down, AI
Getting Down on one knee, Wolf lariats the opponent's
ankles.
Tomahawk Flash f+P+K H
A one arm high chop attack. A good attack against
a rising drunk Shun.
Arrow Knuckle d+P+K M
Shot Range Shoulder b, f+P+K M, AI
From a low posture, Wolf releashes a short range shoulder
ram.
Attack Lariat f+P+E Hi Force, AI
Wolf's VF2 f, f+P attack. Will knock down a standing
defender.
Tomahawk Chop u/f+P H
Wolf does a small jump into the air, raised both hands,
and attacks with devestating force. A good attack against
a rising drunk Shun.
Shoulder Ram b, f+P M, AI, C.Down
Reverse Sledgehammer D_, f+P M
Comet Hook d/b+P M
Elbow Drop b+P H
Sonic Upper d/f+P M
Must be done from standing.
Vertical Upper D_, d/f+P M
Screw Lariat f,f/d,d,d/b+P, P MH
Body Blow f+P M
Dragonfish Blow f+P, P MH, Down
After the body blow, Wolf does a high hook. Good attack
against a drunken Shun getting up. If guarded, Wolf can be
counterattacked.
Double High Kick K, K HH
Hammer, Kick P, K HH, C.Down
Jab Straight P, P HH, C.Down
1, 2, Upper P, P, P HHM
Elbow Smash P, P, f+P HH
Combo Elbow Swat P, P, f+P, b+P HHHH
Combo Elbow, Low Throw P, P, f+P, d/f+P+K+G HHHL
THROW NAME THROW MOTION LEVEL
___------------------------------------------------------------
German Supplex P+G Back
Body Slam d/f+P+G H
This used to be just f+P
Steiner Screwdriver d/f, d/f+P+G H
Wolf's old d/f, d/f+P+K
Giant Swing b, b/d,d,d/f,f+P+G H, AI
Called the Twirl & Hurl in the States.
Wrist Lock Claw f,f/d,d/d/b,b+P+G H
Wolf grabs the opponent's wrist; thne he hurls them to
opposite side. Similiar to the move in "professional
wrestling" where the wrestler throws his adversary to
the ropes.
Frankensteiner u/f+P+G H Catch Throw
A catch throw will be successful if during any part of the
throws execution time, Wolf makes contact with the standing
opponent. Thus if Wolf is behind the opponent, he can still
attempt the Frankensteiner; he will be successful if he contacts
the back of the opponent's head.
Arm Whip f, f+P+G H Catch Throw
Wolf dashes toward the opponent, grabs his arm, and tosses
>>> Continued to next message...
___ Blue Wave/DOS v2.30 [NR]
--- Maximus 3.01
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* Origin: BitByters BBS, Rockland ON, Can. (613)446-7773 v34, (1:163/215)
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