| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Palette question re DIVE |
Hi Rob!
[..]
RB> I've been playing with the DIVE spec and have ported a 3D
RB> texture map graphics engine to run in a little window on the screen.
Hmm, Rob could you provide me with some information on DIVE ?
The only thing I heard about it is, that's it's sort of a counterpart to M$'s
WinG... ?
__
|_) InterNet: Haller{at}ti-nov1.fbe.fh-weingarten.de
cu/2.11 |atrick 2:246/2320.18{at}Fidonet 7:7000/7998{at}ZebraNet
--- FleetStreet 0.89wb
* Origin: OS/2 Bodensee ! (2:246/2320.18)SEEN-BY: 12/2442 54/54 620/243 624/50 632/348 640/820 690/660 711/409 413 430 SEEN-BY: 711/807 808 809 934 942 712/353 623 713/888 800/1 @PATH: 275/34 1 3615/50 229/2 12/2442 711/409 54/54 711/808 809 934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.