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echo: video_games
to: STEVE IGREJAS
from: TOM ARKHIT
date: 1998-02-15 04:30:00
subject: Re: Fav console EVER

 -=> On The 10 Feb 98  16:18:00 Steve screamed Re: Fav console EVER at Tom 
-
 TA> N64 has 32bit colour..  Anti aliasing is used so everything doesnt
 TA> look blocky.. a' la Duke Nukem 3D on PS.. N64 also has Mip-Mapping
 TA> which makes games run faster..
 SI> N64 has 24-it color.
 SI> Anti-aliasing is supposed to make things looks smoother by
 SI> bluring  pixels.  If I wanted my pixels blured, I'd turn down the
 SI> sharpness on my TV. Define "Mip-Mapping".
Mip-mapping means that the processor doesn't draw any polygons that will not 
be displayed..  (Just like a 3dfx card on PC) which speeds up the operation 
of output to the tv..
What you say about anti-aliasing is true, so if soemthing is blurry it is not 
blocky, obviously..!
L8r
 -*=>!$trangler!<=*-
... "Bother!" said Pooh, as Geordi found a NEW problem.
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