TIP: Click on subject to list as thread! ANSI
echo: 64_talk
to: Paul Edwards
from: Errol Smith
date: 1994-02-25 13:56:26
subject: Spreading!

PE>Well I don't recall any game that stopped the grooblies moving wherever
 PE>they damn well wanted to!  So this makes >8 sprites unworkable does it?

 No, what I meant is that it is impossible to have more than 8 sprites on
one raster line, so the game is usually designed around this limit. You can
still have as many sprites as you want on the screen though, but if there
is more than 8 on one line then you'll have to skip one! Remember that
often sprite images dont always use full height of the sprite (21 pixels),
so you can create the illusion of more than 8 on one line by starting a new
sprite as soon as the image of an old one finishes. Comprende?

 PE> So most people resort to redefining characters and controlling them
 PE>all from software do they?  BFN.

 Some do, often for bullets, but generally enemies are sprites, even if
they are made of more than one (hawkeye for example, the
dinosaurs, apes etc were made up of up to 6 or 7 sprites each)

cya, Strobe/Menace

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