| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | MUD design |
> >04 Nov 16 09:49, you wrote to All: > > JB> I didn't see a MUD echo, so I hope it is OK to talk about MUDs here. I > JB> am currently designing a MUD from scratch. I have no code yet, but > JB> rather writing down all the different use cases and features I want in > JB> the game. Basically I want to be able to use the mud engine to create > JB> any kind of text based adventure. > > JB> What are the coolest features you have ever seen in a MUD? > >i have no idea what would be considered as a "cool feature" let alone a >"feature" in a MUD... moving, looking, taking, dropping and various forms of >fighting are all that i'm aware of... even finding hidden passages but these >are all things in the traditional MUDs like adventure, rogue, nethack, colossal >cave and similar... there may or may not be special quests and puzzles, >riddles, or word games to figure out to achieve some goals but they're all >about the same... choose your character race and skills and then play away... > >)\/(ark > Hidden passages and objects are cool. I am thinking more of game play elements that you might not find in a traditional mud but would be cool to have. I want to add a feature which allows a user to log in a create multiple characters, something you see in modern MMOs. The muds I have played forced you to create new accounts, and some would ban you if they found out you had multiple accounts. I wrote a simple door for my BBS that displays a multi level dungeon in 3D using ASCII text. I was thinking of doing something similar in the mud whenever you go lurking through a dungeon. I'm also considering something like instanced raids. I'm sure other muds have them, though I haven't played them. --- SBBSecho 2.27-Win32* Origin: Time Portal - timeport.synchro.net:2112 1:322/764 (1:322/764) SEEN-BY: 19/33 34/999 90/1 116/18 123/500 128/187 140/1 218/700 222/2 230/150 SEEN-BY: 249/303 250/1 261/38 100 266/404 267/155 280/1027 282/1056 292/907 SEEN-BY: 320/119 219 340/400 393/68 396/45 633/267 280 640/384 712/620 848 SEEN-BY: 770/1 801/161 189 2320/100 @PATH: 322/764 759 123/500 261/38 712/848 633/267 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.