| TIP: Click on subject to list as thread! | ANSI |
| echo: | |
|---|---|
| to: | |
| from: | |
| date: | |
| subject: | Som Of The Time |
Hello Jonathan, On Sep 21 05:06 94, Jonathan de Boyne Pollard of 2:440/4 wrote: >> You couldn't have studied very hard :-); one of the big drawbacks of C++ >> is that you almost always have to have the source to extend a class. thats not true. just put your class into a DLL and _Export it. The client just needs the header file. JdBP> Sometimes even in order to use it in the first place. ok. you must have the same compiler & compiler version ... JdBP> I'm wondering about the role of SOM in saving this particular flaw in JdBP> C++. I'm implementing everything in C++ and ship a SOM2 (IDL) interface. So, now my code is compiler independent. JdBP> After all, if you (as a library vendor) give me a header file and a JdBP> DLL, I can use, subclass, and generally mess about with your classes JdBP> without the source, if they are SOM classes. thats exactly as in C++. The real difference is the compiler idenpence of SOM2. (AND of course, the language independence.)/ Mario ---* Origin: LC/32 Development Team-Vienna-Austria (2:310/14.11) SEEN-BY: 12/2442 54/54 620/243 624/50 632/348 640/820 690/660 711/409 410 413 SEEN-BY: 711/430 807 808 809 934 942 712/353 623 713/888 800/1 @PATH: 310/14 90 30 2490/1001 24/24 396/1 3615/50 229/2 12/2442 @PATH: 711/409 54/54 711/808 809 934 |
|
| SOURCE: echomail via fidonet.ozzmosis.com | |
Email questions or comments to sysop@ipingthereforeiam.com
All parts of this website painstakingly hand-crafted in the U.S.A.!
IPTIA BBS/MUD/Terminal/Game Server List, © 2025 IPTIA Consulting™.