> Minor details. ;-)
Not to me. I hate noting have the source to a function, especially when I'm
working with very low-level stuff. If a function is non-reentrant and you
call it from an interrupt, heaven help you finding it.
> The STL classes are generally within 2-5% of the speed of hand-coded C/
> C++
> (non-templated) libraries. Further, you can (and trust me, I have!)
> generally switch between linked lists, vectors, and double-ended queues
> with
> very little code changes, so you can see which is the faster option. No
> coding needed.
Well, I can generally do the same with my stuff. Basically, it's good for me
for the practice. If you go through life never fully understanding
linked-lists and suchlikes, then that can't be good.
> KC> Kevin Campbell
> Interestingly enough, a project leader (computer engineer with master's
> in
> CompEng) I used to work with has the same name... :-)
I'm sure he's a bit older than me then ;-)
Have Fun - Kev
Kevin Campbell
Sysop of Deimos BBS
E-Mail: Sysop@Deimos.unmanned.co.uk
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