Hello All!
When I left the C64 scene in mid 1986 (changed States), parameter copy was
relatively new, and most things were still checksum/id/etc protected. I
never did understand what parameter copy was all about. Does it deprotect
the game, or does it have something to do with half-tracks? What was the
copy protection that replaced these checksum etc protection anyway. I
think Beach Head II might have been the first one of that nature. BFN.
Paul
--- GoldED/2 2.42.G1114
* Origin: Ten Minute Limit (3:711/934)
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