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DE>>> Glad to know someone is still supporting the good product. Now DE>>> if I could only find a decent Echomail tosser that was still DE>>> being developed :> FastEcho is good, but it's not supported DE>>> anymore, ml>> i disagree that FE is not supported anymore... i'm still a member of ml>> the beta team and others and myself still provide support and answer ml>> questions posted in the support echo... DE> I meant to say, not supported by the Author. i guess that depends on what one calls "support"... this is also one of the reasons why there are support teams in place... one author cannot field all questions from thousands of people and maintain his development, desire, or even life outside these boxes... DE> Oh Sure, he'll still give you a key if you ask for it, but DE> the latest version is several YEARS old. yeah, and it still works and performs admirably... DE> To me, thats not exactly supported. Or, at the very least, DE> it's an idle project. i guess idle may be a valid classification... DE> I'd like to find (if I can) a good (preferrably free, but shareware DE> is OK) tosser written RECENTLY. why? if something is not broken and works as designed, why should a new version have to be released every X months??? it doesn't make any sense at all... you don't put a new engine in your car every 100000 miles just because there are new ones out, do you? DE>>> and doens't handle Squish message base format, ml>> and it likely never will... why? because all the necessary support is ml>> available in other applications... it wasn't until recently that the ml>> code for those original applications was released for open source ml>> development... all existing support for SQU bases came from learning ml>> about them the hard way since nothing official was ever relased in the ml>> way of definitive structures and operational methodologies... DE> Actually, I remember YEARS ago I found a message base tool kit DE> (mkmsg if memory serves) that had Squish I/O support. yes, it does have support but not "official" support from the creator of the squish base format... squish support was reverse engineered... jam support was a bit easier as there was at least a code library released and with that in hand, mark may wrote his own jam support code... hmb support was reverse engineered, as well... DE>>> which I've been toying with for a while and kind of like. DE>>> Seems to be a little faster than Jam and a LOT faster DE>>> than HMB :> ml>> it is understandable that SQU may be somewhat faster than JAM... it is ml>> especially so when one considers that JAM offers more features than ml>> SQU... DE> Ok. I'm listening. The only features I seem to be able to see DE> are the features that all message bases have, namely ability DE> to set a max # of messages, a max AGE for messages, and so DE> forth. no, those are not features, really... i'm talking about things like being able to have messages encrypted in the base with control lines telling the type of encryption and such so that they may be decrypted on the fly when viewed... compression, too... it is also possible to link in external objects like picture and music files... the design allows for this type of stuff in the header control fields... DE> And those are not really so much of a feature of the DE> JAM base as they are of the message base UTIL you are using. DE> Now if you know of some really cool thing I can do with Jam DE> that I cannot do with Squish then please, tell me what it is DE> and how I do it. there are a lot of things that can be done but unless the methods have been developed, i don't know how to tell you how to do them... DE> I'm always happy to learn something new. And DE> if such learning proves a previous statement of mine DE> incorrect, then I will simply say "Well, I will have to pass DE> that one off as ignorance". I'll be the first to admit my DE> mistake when it's proven to me. not a problem... have you looked at the structures for JAM bases? what about Squish bases? what about the code libraries and what they do and how they can possibly be used to add additional functionality? i keep hearing that SQU is supposed to be so good because you can limit the number of messages and it'll pack old ones out during the toss phase by locating the old ones and tossing the new messages into those slots in the data files... years ago, when drivespace was expensive, this may have been a desireable feature to have... i know that some bbs systems like WWIV and TAG (IIRC) had this feature but the major fault i find with it is that one can all too easily allow for too small a number of messages and then one looses all older messages and possibly even new ones during this particular feature phase... even so, there was really no need for it if one had their system perform message base maintanence at preset times (ie: daily or weekly)... ml>> as for being faster than HMB, as in many cases, this depends on the ml>> implementation employed for maintaining HMB bases... HMB has its own ml>> set of limits that other message base formats highly surpass... DE> Like the message base size (200MB Max, right?), no... 16Meg max, actually... goldbase is a modified hmb format and may have a 200meg limit, though... DE> eh? HMB is great for Locals. Thats what I use for my Local DE> Bases. I'm using JAM for echomail, and for Usenet groups DE> I've been playing with Squish (50/50 mix, Jam/Squish currently). i see no difference in using one format over another for certain types of messages, really... local, echo, news, email, netmail, whatever... they are all simple messages and will fit in to most message base formats... ml>> one can also use SQL databases for message storage... these don't ml>> have the same limits that JAM, SQU and other formats may have but ml>> they are also not as fast, either... and that due to the very nature ml>> and methodology of SQL databases and their implementations... DE> Well, if you are going to boil it down that far, then even a DE> raw flat text file could feasably be a message base. Very DE> slow, and no features, but it would work! yup! that's where we started, actually... native format for news and email is plain ascii text with one blank line between the message header and message body... mbox storage format stores all messages in one ascii data file with four (4) ^A characters marking the end of one message and the beginning of the other... slow? again, that depends on the implementation... ml>> basically, as far as speed and capabilities, i'm saying that much ml>> depends on the implementations and that in some cases, there's not ml>> much that can be done to boost some formats capabilities and access ml>> speeds... DE> Ok. Then as stated above. Tell me any tricks you know for Jam. DE> If JAM really has these extra features you speak of I'd love DE> to hear them and how to set them up/use them. Not to say I DE> dis-believe you. Far from it. I simply am saying "Ok. If you DE> say it's true, I believe you. So show me HOW". see above... i wrote about a few... however, i've never seen anything that actually implemented them... the internet swept thru fidonet and really hurt a lot of things... even now, most all internet messages are plain ascii text files... local storage is another matter... MIME and UUencoding are methods of encoding binary data into 7bit ascii data for transmittal... and you gain ~1/3rd the size of the binary when doing so... (ie: a 3meg file gives a 4meg attachment once encoded) )\/(ark* Origin: (1:3634/12) SEEN-BY: 633/267 270 @PATH: 3634/12 106/2000 633/267 |
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