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| subject: | Re: MUTIL and game packets |
Hello Todd, On 03 Dec 14 17:25, Todd Yatzook wrote to All: TY> Is there any conceivable way that MUTIL would process game packets TY> (BRE, FE, etc) as Netmail? I'm only asking because that's what it's TY> doing to me. I've looked and looked, can't find why it would all of a TY> sudden in the last week or so. I've taken to just separating the game TY> packets before mail is processed, but it still bugs me. Any ideas? The answer is simple. Mystic's mailer is a "Binkley Style Outbound". Those door games were originally created to work with "FrontDoor Attach" mailers (by creating a netmail *.MSG in order to point the mailer at the game packets. This won't work with Mystic, and in my opinion, shouldn't have anything to do with each other. The better option, is in BRE/FE's BBS.CFG, the last line should be "NONE" for mailer type, and then you create a "dummy" netmail folder and point your game's interBBS configuration to that dummy netmail folder so it doesn't get sent to your league coordinator. Then at the end of your game processing batch file, simply delete the contents of that "dummy" netmail folder, as you don't need those whatsoever. Don't fret, you're definitely not the first person to send me .MSG files, and probably won't be the last! :) Also, I know that BRE/FE have a setting that you can put "BINKLEY" on that line in BBS.CFG, but I have never gotten that to work correctly.. so I just don't use it. Maybe it worked with the original BinkleyTerm, but it never worked for me with any newer Binkley-Style mailers. Regards, Nick --- GoldED+/LNX 1.1.5-b20130910* Origin: thePharcyde_ telnet://bbs.pharcyde.org (Wisconsin) (1:154/701) SEEN-BY: 3/0 203/0 633/267 280 640/384 1384 712/0 620 848 770/1 @PATH: 154/701 10 203/0 640/384 712/848 633/267 |
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